

You ONLY need to worry about the "male_01_reference.smd" for now.ĭo all of the above for the "Skeleton." (Make sure you Decompile it into a custom Skeleton folder, and not the "Ragdoll_Decompiled" one.)Īlright, we're ready to enter Blender Delete everything in the Scene. Most importantly, you'll see the SMD files. If you open the "Male01_Decompiled" folder, you'll see a lot of stuff. (Help each other out, or I'll reply to it.) Now hit "Decompile." If you got an error, you probably did something wrong Re-do the tutorial, or Copy and Paste your Log and put it in the Comments.

(Do NOT add spaces, ONLY add "_" underscores, if you want to "space.") Now go to the "Subfolder (of MDL file or folder.)" (It's right below our main line where we got "male_01.mdl", and name it, "Male01_Decompiled", it's important. You should see this.Ĭlick on "Browse", and find the "Ragdoll_Decompiled" folder, go all the way down in the "models" folder, till you find "male_01.mdl", then "Open" him. Open the "Ragdoll_Decompiled", and open the "models" folder, follow the root all the way to "humans/nypd/." Today, we're just going to do "male_01." Open Crowbar, and go to the "Decompile" Tab. So now you should have two folders, filled with stuff. Make another folder on your Desktop, name it, "Skeleton." Now, you do the same process over, for the Star Wolf Playermodel (He's our Valve Skeleton, so it's compatible with the model.) Click "Add to Queue", then "Execute."Īfter you Execute, you should have the Log fill up with a bunch of stuff, and your, "Ragdoll_Decompiled" folder should have folders in it. Now we can click, "Folder", and tell the computer where to extract our GMA.


Once you've selected that, it should appear in the box. Now, you need to find the Ragdoll you're Extracting For this tutorial, it'd be, "nypd_ragdolls" as a GMA file. (Default directory C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\addons) It's a simple click.Īt the bottom, it says, "Extract", and under that is, "File:", click on the button "File", and the go to your Garry's Mod addons folder. Now we need to go to the "Extract" tab with GMPU. (It doesn't have to be "Ragdoll_Decompiled", but for the sake of this tutorial, I named it that.) Make a folder on your Desktop, called "Ragdoll_Decompiled", this is where we'll be having the extracted GMA put all of it's files in. That's okay! It's just GMPU needing Garry's Mod's bin directory.Īll you have to do is get the directory (Default would be C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin), and type (or Copy/Paste.) them into both, "GMAD.exe", and "GMPublish," then hit "OK." (You can just name it the Ragdoll you're making into a Playermodel.) Next, make another folder, on your Desktop. (Make sure there are no spaces, if you want a "space" use the "_" underscore!) For this tutorial, it's going to be "Tutorial_PM" First, we're going to create a folder on our Desktop, call it whatever you'd like.
